首页> 外文会议>2017 IEEE/ACM 39th International Conference on Software Engineering: Software Engineering in Practice Track >When Prototyping Meets Storytelling: Practices and Malpractices in Innovating Software Firms
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When Prototyping Meets Storytelling: Practices and Malpractices in Innovating Software Firms

机译:当原型遇到讲故事时:创新软件公司的实践和弊端

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摘要

Storytelling is an important but often underestimated practice in software engineering. Whereas existing research widely regards storytelling as creating a common understanding between developers and users, we argue that storytelling and prototyping are intertwined practices for innovators to persuade decision makers. Based on a two-year qualitative case study in two innovating software firms, we identify and dialectically examine practices of storytelling and prototyping. Our study implies that storytelling and prototyping should be integrated together into software engineering methods.
机译:讲故事是软件工程中重要但经常被低估的实践。现有研究广泛地将讲故事视为在开发人员和用户之间建立共识,而我们认为讲故事和原型制作是创新者说服决策者的相互交织的做法。基于对两家创新软件公司进行的为期两年的定性案例研究,我们确定并辩证地检验了讲故事和制作原型的做法。我们的研究表明,讲故事和原型制作应整合到软件工程方法中。

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