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Compensation of perceived hardness of a virtual object with cutaneous feedback

机译:通过皮肤反馈补偿虚拟物体的感知硬度

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摘要

Wearable glove type haptic interfaces are often required to be light weight, which constrains the actuator to exert low torques. This causes a virtual object to feel compliant, reducing the range of presented surface properties. To overcome the limitation, we propose to compensate the hardness of a virtual object with cutaneous feedback. A cutaneous haptic interface is designed to present the hardness to a user's fingertip along with a force-feedback interface and the corresponding rendering strategy is proposed. Two experiments were conducted to evaluate the proposed approach for one-finger touch and two-finger grip for stiffness values under 0.3 N/mm. Experimental results indicate that the addition of cutaneous feedback led the virtual surface to feel significantly harder than the nominal stiffness felt by force-feedback alone. In addition, the perceived hardness was significantly affected by the rate of hardness rendered with cutaneous interface when the nominal stiffness was increased.
机译:可穿戴手套型触觉界面通常要求重量轻,这限制了致动器施加低扭矩。这会使虚拟对象感觉柔顺,从而减小了呈现的表面特性的范围。为了克服该限制,我们建议通过皮肤反馈来补偿虚拟物体的硬度。设计了一种皮肤触觉界面以将硬度与力反馈界面一起呈现给用户的指尖,并提出了相应的渲染策略。进行了两个实验,以评估针对0.3 N / mm以下的刚度值的单指触摸和两指握持的建议方法。实验结果表明,皮肤反馈的添加使虚拟表面的感觉比单独使用力反馈所感觉到的名义刚度要硬得多。另外,当名义刚度增加时,可感觉到的硬度显着受到皮肤界面的硬度变化率的影响。

著录项

  • 来源
  • 会议地点 Munich(DE)
  • 作者单位

    Robotics and Media Institute, Korean Institute of Science and Technology (KIST), Seoul, Republic of Korea;

    Robotics and Media Institute, Korean Institute of Science and Technology (KIST), Seoul, Republic of Korea;

    Robotics and Media Institute, Korean Institute of Science and Technology (KIST), Seoul, Republic of Korea;

    Haptic Interface Research Laboratory, School of Electrical and Computer Engineering at Purdue University, West Lafayette, IN 47907 USA;

  • 会议组织
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Force; Force feedback; Rendering (computer graphics); Fingers; Actuators; Torque;

    机译:力;力反馈;渲染(计算机图形学);手指;执行器;扭矩;

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