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A comparative study of cooperative and non-cooperative game theory in network selection

机译:网络选择中合作与非合作博弈理论的比较研究

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Fifth generation wireless network is consisting of heterogeneous networks to provide end to end mobility and service to mobile users. So in heterogeneous wireless network, selection of the optimal network becomes an important task. In recent years, network selection has been mostly studied by using different mathematical methods. But in this paper, the network selection problem is modelled as the evolutionary and bankruptcy game in heterogeneous wireless networks. Analytical Hierarchy Process (AHP) is used to decide the weights of different attributes according to service requirement and evolutionary and bankruptcy game theory is used for ranking of the networks. Evolutionary game is used as the non-cooperative game for studying the behavior of selfish users and bankruptcy game is used as the cooperative game for achieving mutual advantage. The comparison between the cooperative game and non-cooperative game is studied in case of streaming, conversational and background traffic class. Simulation results show that different networks are selected for different traffic class according to user preference.
机译:第五代无线网络由异构网络组成,以为移动用户提供端到端的移动性和服务。因此,在异构无线网络中,选择最佳网络成为重要的任务。近年来,大多数通过使用不同的数学方法来研究网络选择。但是在本文中,网络选择问题被建模为异构无线网络中的演化和破产博弈。使用层次分析法(AHP)根据服务需求确定不同属性的权重,并使用进化和破产博弈理论对网络进行排名。进化博弈被用作研究自私用户行为的非合作博弈,破产博弈被用作实现互利的合作博弈。研究了在流媒体,会话和背景交通类情况下合作游戏与非合作游戏之间的比较。仿真结果表明,根据用户的偏好,为不同的流量类别选择了不同的网络。

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