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Towards a Construction and Validation of a Serious Game Product Quality Model

机译:建立和验证严肃的游戏产品质量模型

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A Serious Game (SG) is a game for purposes other than mere entertainment. SGs are currently in widespread use and their popularity has begun to increase steadily. The number of users of these systems is also growing day-by-day, signifying that their social impact is very high; it is precisely for this reason that SG quality evaluation is of the utmost importance. The principal objective of our long-term research, initiated one year and a half ago, is therefore to define and validate a quality model adapted specifically to SGs that has been agreed on by experts and is useful in practice, in order to allow SG designers and developers to ensure, evaluate and improve the quality of the SGs they build from the early stages of its development. The main goal of this paper is to present the construction processes of a preliminary version of the SG Quality Model (QSGame-Model) adapted from the ISO/IEC 25010 standard, which is a product quality model that can be applied to any kind of SG and will be validated in the near future.
机译:严肃游戏(SG)是一种除娱乐之外的其他目的的游戏。 SG目前正在广泛使用,并且它们的受欢迎程度已开始稳定增长。这些系统的用户数量也在逐日增长,这表明他们的社会影响力非常大;正是由于这个原因,SG质量评估才是最重要的。因此,我们一年半前开始的长期研究的主要目标是,定义并验证一种专门针对SG的质量模型,该模型已经专家认可并在实践中有用,以便使SG设计者和开发人员从开发的早期阶段就确保,评估和改善他们构建的SG的质量。本文的主要目的是介绍根据ISO / IEC 25010标准改编的SG质量模型(QSGame-Model)的初步版本的构建过程,该模型是一种可以应用于任何种类的SG的产品质量模型。并将在不久的将来得到验证。

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