首页> 外文会议>2015 7th International Conference on Intelligent Technologies for Interactive Entertainment >Drawing outside the lines: Tracking-based gesture interaction in mobile augmented entertainment
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Drawing outside the lines: Tracking-based gesture interaction in mobile augmented entertainment

机译:画出轮廓:移动增强娱乐中基于跟踪的手势交互

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We present a proof-of-concept study for tracking-based gesture interaction in an augmented reality setting using tablets. By tracking a pen in front of a tablet using it's integrated camera, we are able to map certain motions to gestures, which in turn are used to interact with the application. A comparative user study investigates the feasibility and usefulness of our approach with a simple augmented reality board game allowing translation and drawing gestures to move and create virtual board pieces, respectively. In particular, we demonstrate that users can handle it (and to what degree) and that they enjoy it (and what they potentially dislike). The results from the 25 participants of our experiment provide both subjective and objective evidence of the potential of tracking-based gesture interaction for augmented reality gaming.
机译:我们提出了使用平板电脑在增强现实环境中基于跟踪的手势交互的概念验证研究。通过使用集成摄像头在平板电脑前跟踪笔,我们可以将某些动作映射到手势,这些手势又可以与应用程序进行交互。一项比较用户研究通过一个简单的增强现实棋盘游戏调查了我们方法的可行性和实用性,该游戏允许翻译和绘画手势分别移动和创建虚拟棋盘。特别是,我们证明了用户可以使用它(以及达到何种程度)并且喜欢它(以及他们可能不喜欢的东西)。来自我们实验的25名参与者的结果提供了基于跟踪的手势交互在增强现实游戏中的潜力的主观和客观证据。

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