Sch. of Inf. Technol., Deakin Univ. Melbourne, Melbourne, VIC, Australia;
QR codes; accelerometers; computer games; image sensors; mobile computing; mobile handsets; wireless LAN; 2-dimensional codes; IT professionals; QR code scanning; Wi-Fi; accelerometers; camera; game elements; health professionals; location tracking mechanism; mobile device reliability; mobile phone platform; mobile video game; narrative based treasure hunt game; organized active game play; organized outdoor setting; physical activity; primary school children; sensor suitability; treasure hunt mechanic; Accelerometers; Edu;
机译:基于学校的主动视频游戏玩法干预对儿童在休息期间进行体育锻炼的影响
机译:EmoFindAR:针对小学生的移动多人增强现实游戏的评估
机译:通过加速度计和心率监测仪测量的小学生游乐场中的能源支出
机译:鼓励在小学生中有组织的积极游戏效果
机译:中学儿童游戏游戏偏好:对儿童经验的案例研究扮演和批评科学相关的教育游戏
机译:行为学校的心理在户外:有组织的游戏对运动场侵略的影响。
机译:鼓励小学生有组织地进行积极的游戏