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Parallel GPU-based implementation of high dimension Particle Swarm Optimizations

机译:基于GPU的高维粒子群优化的并行实现

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Particle Swarm Optimization (PSO) is an evolutionary heuristics-based method used for continuous function optimization. Compared to existing stochastic methods, PSO is very robust. Nevertheless, for real-world optimizations, it requires a high computational effort. In general, parallel implementations of PSO provide better performance. However, this depends heavily on the number and characteristics of the exploited processors. With the advent and large availability of Graphics Processing Units (GPUs) and the development and straightforward applicability of the Compute Unified Device Architecture platform (CUDA), several applications have benefited from the reduction of the execution time, exploiting massive parallelism. In this paper, we propose an alternative algorithm to massively parallelize the PSO algorithm and mapped it onto a GPU-based architecture. The algorithm focuses on the work done with respect to each of the problem dimension and does it in parallel.
机译:粒子群优化(PSO)是一种用于连续函数优化的基于进化启发式的方法。与现有的随机方法相比,PSO非常健壮。但是,对于现实世界的优化,它需要大量的计算工作。通常,PSO的并行实现可提供更好的性能。但是,这在很大程度上取决于被利用处理器的数量和特性。随着图形处理单元(GPU)的出现和大量可用性以及计算统一设备体系结构平台(CUDA)的发展和直接适用性,利用大量并行处理技术,减少了执行时间,使许多应用程序受益。在本文中,我们提出了一种替代算法来大规模并行化PSO算法,并将其映射到基于GPU的体系结构上。该算法专注于针对每个问题维度完成的工作,并且并行进行。

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