首页> 外文会议>2012 International Symposium on Ubiquitous Virtual Reality >Putting Real-World Objects into Virtual World: Fast Automatic Creation of Animatable 3D Models with a Consumer Depth Camera
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Putting Real-World Objects into Virtual World: Fast Automatic Creation of Animatable 3D Models with a Consumer Depth Camera

机译:将真实世界的对象放入虚拟世界:使用消费者深度相机快速自动创建可动画制作的3D模型

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摘要

Consumer depth cameras such as Kinect are gaining huge popularity due to their potential to real-time 3D surface reconstruction. The creation of tractable 3D object models from the reconstructed surface model, however, requires further processings for segmentation, mesh/texture generation, and skeletal rigging. Providing solutions for all these issues, this paper formulate a comprehensive framework for generating animatable 3D models of real-world objects using only a single depth camera, with no needs of any generic models and specific viewers. The proposed system enables easy creation of 3D models even for non-experts within a few minutes. As demonstrated in the experimental results, our system generates visually realistic 3D models and their plausible animations.
机译:诸如Kinect之类的消费者深度相机由于其实时3D表面重建的潜力而受到广泛欢迎。但是,从重建的表面模型创建可处理的3D对象模型需要进行进一步的处理,以进行分割,网格/纹理生成和骨骼装配。为所有这些问题提供解决方案,本文构建了一个全面的框架,仅使用一个深度相机即可生成真实世界对象的可动画3D模型,而无需任何通用模型和特定查看者。所提出的系统即使在几分钟内也可以轻松地创建3D模型,即使对于非专家也是如此。如实验结果所示,我们的系统生成了视觉逼真的3D模型及其合理的动画。

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