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Cooperative versus non-cooperative game theoretical techniques for Energy Aware Task scheduling

机译:能源意识任务调度的合作与非合作博弈理论技术

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This paper proposes energy-efficient scheduling algorithms for distributed heterogeneous grids. The conservation of energy consumption has a tirade of effects that improve system reliability, increases in the lifespan of the system, ideally with only a linear degradation in performance. With a few restrictions and proper modeling, we convert the Energy Aware Task Allocation (EATA) problem into a Bargaining game, wherein the machines compete with each other. Although we have done work previously in addressing the EATA problem, the question arises whether the players should cooperate or not. In this paper, we compare cooperative and non-cooperative games for the EATA problem on a heterogeneous set of machines. The contribution of the paper is not just the comparison of the two approaches but also two new algorithms for the EATA problem with energy consumption as the primary objective. The energy savings generated by the proposed algorithms is achieved through Dynamic Voltage and Frequency Scaling (DVFS) at the processor level. The comparison leads to some interesting results, highlighting the strength of each scheme.
机译:本文提出了分布式异构网格的节能调度算法。节约能源具有一系列效果,可以提高系统的可靠性,增加系统的使用寿命,理想情况下,性能只会线性下降。在一些限制和正确建模的基础上,我们将能源意识任务分配(EATA)问题转换为讨价还价游戏,其中机器彼此竞争。尽管我们之前已经在解决EATA问题上做过工作,但问题是,参与者是否应该合作。在本文中,我们比较了异构机器上针对EATA问题的合作和非合作博弈。本文的贡献不仅在于两种方法的比较,而且还是针对以能耗为主要目标的EATA问题的两种新算法。所提出算法产生的能量节省是通过处理器级别的动态电压和频率缩放(DVFS)实现的。比较得出一些有趣的结果,突出了每种方案的优势。

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