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A Non-cooperative Game Algorithm for Task Scheduling in Wireless Sensor Networks

机译:无线传感器网络任务调度的非合作博弈算法

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Scheduling tasks in wireless sensor networks is one of the most challenging problems. Sensing tasks should be allocated and processed among sensors in minimum times, so that users can draw prompt and effective conclusions through analyzing sensed data. Furthermore, finishing sensing task faster will benefit energy saving, which is critical in system design of wireless sensor networks. But sensors may refuse to take pains to carry out the tasks due to the limited energy. To solve the potentially selfish problem of the sensors, a non-cooperative game algorithm (NGTSA) for task scheduling in wireless sensor networks is proposed. In the proposed algorithm, according to the divisible load theory, the tasks are distributed reasonably to every node from SINK based on the processing capability and communication capability. By removing the performance degradation caused by communications interference and idle, the reduced task completion time and the improved network resource utilization are achieved. Strategyproof mechanism which provide incentives to the sensors to obey the prescribed algorithms, and to truthfully report their parameters, leading to an effient task scheduling and execution. A utility function related with the total task completion time and tasks allocating scheme is designed. The Nash equilibrium of the game algorithm is proved. The simulation results show that with the mechanism in the algorithm, selfish nodes can be forced to report their true processing capability and endeavor to participate in the measurement, thereby the total time for accomplishing the task is minimized and the energy-consuming of the nodes is balanced.
机译:无线传感器网络中的任务调度是最具挑战性的问题之一。传感任务应在最短时间内分配和处理,以使用户可以通过分析传感数据得出迅速有效的结论。此外,更快地完成传感任务将有利于节能,这对于无线传感器网络的系统设计至关重要。但是由于能量有限,传感器可能会不愿意执行这些任务。为了解决传感器的潜在自私问题,提出了一种用于无线传感器网络中任务调度的非合作博弈算法(NGTSA)。在提出的算法中,根据可分负载理论,基于处理能力和通信能力,将任务从SINK合理地分配到每个节点。通过消除由通信干扰和空闲引起的性能下降,可以减少任务完成时间并提高网络资源利用率。防止传感器遵循规定算法并如实报告其参数的激励的策略证明机制,导致有效的任务调度和执行。设计了与总任务完成时间和任务分配方案有关的效用函数。证明了博弈算法的纳什均衡。仿真结果表明,利用该算法的机制,可以迫使自私的节点报告其真实的处理能力并努力参与测量,从而使完成任务的总时间最小化,节点的能耗降低。均衡。

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