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GPU implementation for hyperspectral image analysis using Recursive Hierarchical Segmentation

机译:使用递归分层分割的高光谱图像分析的GPU实现

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Graphics processing units (GPUs) have recently emerged as a promising parallel architecture considering the rapid growth of its computational power in comparison with uniprocessors. In this paper, we investigate a GPU parallel implementation of Recursive Hierarchical Segmentation technique (RHSEG). RHSEG is an object-based image analysis (OBIA) segmentation technique which involves region growing and spectral clustering (non-adjacent region growing). OBIA is becoming more popular compared to traditional pixel-based image analysis because of its efficiency with high spatial resolution images. The proposed parallel RHSEG algorithm was implemented using NVidia's compute device unified architecture (CUDA). The experiments conducted show that the parallel GPU RHSEG achieved an average processing speedup of 3.5 times over the sequential CPU implementation.
机译:考虑到与单处理器相比计算能力的快速增长,图形处理单元(GPU)最近已成为一种有前途的并行体系结构。在本文中,我们研究了递归层次分割技术(RHSEG)的GPU并行实现。 RHSEG是一种基于对象的图像分析(OBIA)分割技术,涉及区域增长和光谱聚类(非相邻区域增长)。与传统的基于像素的图像分析相比,OBIA变得更加流行,这是因为它具有高空间分辨率图像的效率。所提出的并行RHSEG算法是使用NVidia的计算设备统一体系结构(CUDA)实现的。进行的实验表明,并行GPU RHSEG的平均处理速度是顺序CPU实施的3.5倍。

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