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Multi-scale Fusion of Texture and Color for Background Modeling

机译:纹理和颜色的多尺度融合,用于背景建模

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摘要

Background modeling from a stationary camera is a crucial component in video surveillance. Traditional methods usually adopt single feature type to solve the problem, while the performance is usually unsatisfactory when handling complex scenes. In this paper, we propose a multi-scale strategy, which combines both texture and color features, to achieve a robust and accurate solution. Our contributions are two folds: one is that we propose a novel textureoperator named Scale-invariant Center-symmetric Local Ternary Pattern, which is robust to noise and illumination variations, the other is that a multi-scale fusion strategy is proposed for the issue. Our method is verified on several complex real world videoswith illumination variation, soft shadows and dynamic backgrounds. We compare our method with four state-of-the-art methods, and the experimental results clearly demonstrate that our method achievesthe highest classification accuracy in complex real world videos.
机译:固定摄像机的背景建模是视频监控中的关键组成部分。传统方法通常采用单一特征类型来解决该问题,而在处理复杂场景时性能通常不能令人满意。在本文中,我们提出了一种结合纹理和颜色特征的多尺度策略,以实现鲁棒且准确的解决方案。我们的贡献有两个方面:一个是我们提出了一种新的纹理运算符,称为“缩放不变中心对称局部三元模式”,它对噪声和光照变化具有鲁棒性;另一个是针对此问题提出了一种多尺度融合策略。我们的方法在具有照明变化,柔和阴影和动态背景的几个复杂的现实世界视频中得到了验证。我们将我们的方法与四种最先进的方法进行了比较,实验结果清楚地表明,我们的方法在复杂的现实世界视频中实现了最高的分类精度。

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