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Theories and signal processing techniques for the implementation of sound ball in space using loudspeaker array

机译:使用扬声器阵列在空间中实现声球的理论和信号处理技术

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It has been known that we can make a certain region of more acoustic energy than others. This can be achieved by utilizing loudspeaker arrays and designing a multichannel filter that effectively controls interferences of sound waves in space and time. The concept of a bright and dark zone[Choi and Kim, “Generation of an acoustically bright zone with an illuminated region using multiple sources,” J. Acoust. Soc. Am., Vol. 111(4), 1695–1700, Apr. 2002] showed that this idea can be realized in practice. Then we attempted to make a “sound ball” that utilizes the concept of bright and dark zone for generating a small spatial region of concentrated sound energy inside. The 32 speaker system which surrounds the zone of interest tried to implement the ball that can be positioned and also allowed to be moved. However, it was also found that the solution based on the bright and dark zones control does not, in strict sense, guarantee an effective radiation of sound from the ball. Understanding this inherent limitation motivated us to design a novel mean to have a sound ball that can radiate effectively. This has to solve the well-known Kirchhoff-Helmholtz equation for the case of which the source or sources are surrounded by an array of speakers. The sound ball is implemented by using a 50-channel spherical loudspeaker array, in which the loudspeakers are positioned on the Lebedev quadrature grid.
机译:众所周知,我们可以使某个区域的声能比其他区域更多。这可以通过利用扬声器阵列和设计可有效控制声波在时空上的干扰的多通道滤波器来实现。明亮和黑暗区域的概念[Choi和Kim,“使用多个光源生成带有照明区域的声音明亮区域”,J。Acoust。 Soc。美国卷111(4),1695–1700,2002年4月]显示了这种想法可以在实践中实现。然后,我们尝试制作一个“声球”,该声球利用明暗区域的概念在内部生成一个较小的集中声能的空间区域。环绕感兴趣区域的32扬声器系统试图实现可以定位并允许移动的球。但是,还发现严格意义上的基于明暗区域控制的解决方案不能保证有效地从球发出声音。理解这种固有的局限性促使我们设计出一种新颖的方法,使声球能够有效地辐射。这必须解决众所周知的Kirchhoff-Helmholtz方程,在这种情况下,一个或多个源被扬声器阵列包围。通过使用50声道球形扬声器阵列实现声球,其中扬声器位于Lebedev正交网格上。

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