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GameRank: Ranking and Analyzing Baseball Network

机译:GameRank:棒球网络排名和分析

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In the paper we present an algorithm called Game Rank, modified from Page rank and HITS, to evaluate the pitching and batting ability for players in Major League Baseball (MLB) with a network perspective. The model could also be easily expanded and applied on any network that has multiple factors interacting with each other, to quantify the vertex's significance. Then, we evaluate the algorithm by comparing its results to ESPN Ratings, a popular baseball rating method. Our algorithm achieves similar or better results with a way simpler model. Furthermore, relevant analysis is also performed for our MLB data network, with a few interesting conclusions drawn, like (a) players are getting closer in their skills, (b) good pitchers bats better than normal ones. What's more, we have wrapped up the whole system as a working website, called MLB Illustrator (http://mlbillustrator.com), to let users interact with the data and network itself, making the traditional baseball statistics analysis based on tables and simple graphs evolve into intuitive visualized network analysis. At last, we present a series of examples where Game Rank model can be used, to prove that our model is extensive and widely applicable. Our contribution lies in the following aspects: (a) we provide a simple model to rank the nodes in networks with multiple indicators interplaying with each other, which expands the functionality of Page Rank, and is widely applicable, (b) we initially apply the network theory on the baseball network, handle a set of analysis on it, and have some interesting findings, (c) we provide a powerful method to rank baseball players which is stronger than ESPN Ratings in several aspects.
机译:在本文中,我们提出了一种称为“游戏等级”的算法,该算法是从Page rank和HITS修改而来的,它可以从网络角度评估美国职棒大联盟(MLB)球员的投球和击球能力。该模型还可以轻松地扩展并应用于具有多个相互影响的任何网络,以量化顶点的重要性。然后,我们通过将算法结果与流行的棒球评分方法ESPN评分进行比较来评估该算法。我们的算法通过更简单的模型获得了相似或更好的结果。此外,还对我们的MLB数据网络进行了相关分析,得出了一些有趣的结论,例如(a)球员的技术水平越来越高,(b)优秀的投手比普通棒球更好。此外,我们将整个系统包装为一个工作网站,称为MLB Illustrator(http://mlbillustrator.com),以允许用户与数据和网络本身进行交互,从而使基于表的传统棒球统计分析变得简单易行图形演变成直观的可视化网络分析。最后,我们给出了可以使用“游戏排名”模型的一系列示例,以证明我们的模型是广泛且广泛适用的。我们的贡献在于以下几个方面:(a)我们提供了一个简单的模型来对网络中的节点进行排序,其中多个指标相互影响,这扩展了页面排名的功能,并且广泛适用;(b)我们最初采用棒球网络上的网络理论,对其进行一组分析,并得出一些有趣的发现,(c)我们提供了一种强大的方法来对棒球运动员进行排名,这在几个方面都比ESPN评分强。

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