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A novel obstacle detection method using stereo vision and two-stage dynamic programming

机译:一种利用立体视觉和两阶段动态规划的新型障碍物检测方法

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Stereo vision based obstacle detection is an algorithm that aims to detect and compute obstacle depth using stereo matching and disparity map. This paper presents a novel method to detect obstacles in highly textured environments using two-stage dynamic programming. The algorithm consists of several steps including pre-processing, obstacle detection, analysis of disparity map using two-stage dynamic programming (TSDP) technique and depth computation. This method works well in highly textured environments and ideal for real applications. The disparity map for the stereo images is found in the 3D correlation coefficient volume by obtaining the global 3D maximum-surface rather than simply choosing the position that gives the local maximum correlation coefficient value for each pixel. The 3D maximum-surface is obtained using two-stage dynamic programming (TSDP) technique. An adaptive thresholding is also applied for better noise and texture removal. Experimental results show the effectiveness of the proposed method.
机译:基于立体视觉的障碍物检测是一种旨在使用立体匹配和视差图来检测和计算障碍物深度的算法。本文提出了一种使用两阶段动态编程在高纹理环境中检测障碍物的新颖方法。该算法包括几个步骤,包括预处理,障碍物检测,使用两阶段动态编程(TSDP)技术分析视差图和深度计算。此方法在高度纹理化的环境中效果很好,非常适合实际应用。通过获得全局3D最大表面,而不是简单地选择给出每个像素局部最大相关系数值的位置,可以在3D相关系数体积中找到立体图像的视差图。使用两阶段动态编程(TSDP)技术可获得3D最大表面。还可以应用自适应阈值以更好地去除噪声和纹理。实验结果表明了该方法的有效性。

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