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Communication Modeling for System-Level Performance-Simulation

机译:用于系统级性能仿真的通信建模

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摘要

Early in the design-cycle of hardware-systems, details about data-formats, interfaces and the behavior of system components are not available. Nonetheless, choices between design alternatives, depending on given constraints, must be made. To support this process, simulation-models are used to determine the system-performance. In this work, an approach for modeling communication-structures for an EQN-based method, as introduced in previous work, is given. The approach employs component patterns to reduce the complexity of interfaces, while easing the composition of highly performant systems. As we show with the example of a FlexRay¿-bus-model, the proposed method fosters the assembly of simulation-models from coarse grained system component patterns, while it still allows to obtain detailed performance simulation results. Despite a high abstraction level, the full functionality can be specified with the proposed approach. This paper provides the modeling of components with Extended Queuing Networks(EQN) and a discussion of a fully parameterizable FlexRay¿-bus-model, taken from the automotive domain.
机译:在硬件系统的设计周期的早期,尚无有关数据格式,接口和系统组件行为的详细信息。但是,必须根据给定的约束在设计方案之间做出选择。为了支持该过程,使用仿真模型来确定系统性能。在这项工作中,正如先前的工作中介绍的那样,给出了一种为基于EQN的方法对通信结构建模的方法。该方法采用组件模式来减少接口的复杂性,同时简化高性能系统的组成。正如我们以FlexRay总线模型的示例所示,所提出的方法从粗粒度的系统组件模式中促进了仿真模型的组装,同时仍然可以获取详细的性能仿真结果。尽管抽象度很高,但是可以使用建议的方法指定完整功能。本文提供了具有扩展排队网络(EQN)的组件建模,并讨论了从汽车领域中获取的可完全参数化的FlexRay总线模型。

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