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Embedding Interactive Storytelling within Still and Video Panoramas for Cultural Heritage Sites

机译:在文化遗产的静止和视频全景图中嵌入交互式讲故事

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Still and video panoramas provide exciting opportunities for individual users to take virtual journeys through a wide range of environments. The opportunity they provide for the basis of interactive storytelling has not been substantially investigated. A combination of computer graphics and 3D modelling enriches the educational aspects of narratives created using a spherical video camera by illustrating objects that are hidden, not only physically but also due to the passage of time. Video panoramas created using a spherical video camera and within 3D modelling software are discussed in this paper employing the example of two heritage sites: Charles Church in Plymouth, UK and the town of Launceston, UK. Objects and artefacts created through the process of laser scanning and QTVR object movies can be placed within panoramic environments using XML and Flash based panoramic viewers enriching the experience of the audience by merging educational components with entertainment.
机译:静态和视频全景图为个人用户提供了激动人心的机会,使其可以在各种环境中进行虚拟旅程。他们为交互式讲故事的基础提供的机会尚未得到实质性调查。计算机图形学和3D建模的结合通过说明隐藏的对象(不仅是物理上的而且是由于时间的流逝)而丰富了使用球形摄像机创建的叙事的教育意义。本文以两个遗产为例,讨论了使用球形摄像机和3D建模软件创建的视频全景图:英国普利茅斯的查尔斯教堂和英国朗塞斯顿镇。通过使用基于XML和Flash的全景查看器,可以将通过激光扫描和QTVR对象电影的过程创建的对象和文物放置在全景环境中,从而通过将教育组件与娱乐相结合来丰富观众的体验。

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