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Design of adaptive social ball games with both physical actions and reactions

机译:具有身体动作和反应能力的自适应社交球类游戏的设计

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This paper describes the conceptual design of a platform for enabling the creation of adaptive social exergames with both physical actions and reactions. In a few words, the designed platform promotes social physical games played with a ball. These games are able to adapt themselves to the level of the players who are playing at each moment. An interactive surface is used as the catalyst of adaptation. The surface can be placed on a wall (vertical) or on the floor (horizontal). Games can be played with either a racket or the hand, and they can be played by one or several players. The proposed approach is intended to promote a better style of life in two senses. On the one hand, it promotes physical games as a healthier kind of activity when compared to traditional videogames which are more sedentary. On the other hand, it promotes socialization (versus competitiveness) through the adaptation process.
机译:本文介绍了一个平台的概念设计,该平台可用于创建具有身体动作和反应能力的自适应社交游戏。简而言之,该设计平台可促进玩球社交游戏。这些游戏能够使自己适应每时每刻都在玩的玩家的水平。交互式表面被用作适应的催化剂。该表面可以放置在墙壁(垂直)或地板(水平)上。游戏可以用球拍或手玩,也可以由一个或几个玩家玩。提议的方法旨在从两种意义上促进更好的生活方式。一方面,与久坐不动的传统视频游戏相比,它促进了物理游戏作为一种更健康的活动。另一方面,它通过适应过程促进了社会化(相对于竞争力)。

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