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Proposing a reinforcement learning based approach for feature selection

机译:提出基于强化学习的特征选择方法

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In supervised learning scenarios, feature selection has been studied widely in the literature. Here, feature selection is considered as an empirical strategy of restricting state space and lessen the complexity of hypothesis. In this work we introduce the environment as a one player game and improve a reinforcement learning method to traverse the state space and learn from experiments. In this way we exert a Monte Carlo based method, and adapt the problem with the requirements of such procedure. As we need to reward each action and evaluate the states, we employ SVM classifier according to selected features. Moreover SVM is used to determine the appropriation of selected features and evaluate the final subset of features. At last we compare this work with the state of the art methods. Experimental results demonstrate the effectiveness and efficiency of our algorithm.
机译:在监督学习场景中,特征选择已在文献中进行了广泛研究。在这里,特征选择被认为是限制状态空间并减少假设的复杂性的经验策略。在这项工作中,我们将环境介绍为一个单人游戏,并改进了强化学习方法以遍历状态空间并从实验中学习。通过这种方式,我们运用了基于蒙特卡洛的方法,并使问题与此类程序的要求相适应。由于我们需要奖励每个动作并评估状态,因此我们根据所选功能采用了SVM分类器。此外,支持向量机用于确定选定特征的使用权并评估特征的最终子集。最后,我们将这项工作与最先进的方法进行了比较。实验结果证明了该算法的有效性和有效性。

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