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Proposing a reinforcement learning based approach for feature selection

机译:提出基于强化学习的特征选择方法

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In supervised learning scenarios, feature selection has been studied widely in the literature. Here, feature selection is considered as an empirical strategy of restricting state space and lessen the complexity of hypothesis. In this work we introduce the environment as a one player game and improve a reinforcement learning method to traverse the state space and learn from experiments. In this way we exert a Monte Carlo based method, and adapt the problem with the requirements of such procedure. As we need to reward each action and evaluate the states, we employ SVM classifier according to selected features. Moreover SVM is used to determine the appropriation of selected features and evaluate the final subset of features. At last we compare this work with the state of the art methods. Experimental results demonstrate the effectiveness and efficiency of our algorithm.
机译:在监督学习情景中,文献中的特征选择已经广泛研究。这里,特征选择被认为是限制状态空间的经验策略,并减少假设的复杂性。在这项工作中,我们将环境介绍为一个玩家游戏,并改善加强学习方法来遍历国家空间并从实验中学习。通过这种方式,我们发挥了基于蒙特卡罗的方法,并根据此类程序的要求调整问题。由于我们需要奖励每个动作并评估各州,我们根据所选功能使用SVM分类器。此外,SVM用于确定所选特征的拨款并评估最终特征子集。最后,我们将这项工作与现有技术进行比较。实验结果表明了我们算法的有效性和效率。

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