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Implementation of a Successive Erasure BCH(16,7,6) Decoder and Performance Simulation by Rapid Prototyping

机译:快速原型的连续擦除BCH(16,7,6)解码器的实现和性能仿真

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摘要

A major problem in simulating communication systems is that, below a certain error rate, software simulation is too slow. Also software often does not allow to simulate the real system but only a somehow simplified version. Rapid prototyping can help to execute a hardware emulation of the system that is fast and represents the real behaviour too. As an example this paper describes the software simulation and hardware emulation of an extended BCH code over an additive white Gaussian noise(AWGN) channel using binary phase shift keying (BPSK). Successive erasure decoding(SED) shows an additional gain of about 1 dB at a bit error rate of 10~(-6) and below, compared to a standard Berlekamp-Massey algorithm(BMA). The first two sections present the theoretical coding background, section three deals with implementation issues and section four discusses simulation and emulation results.
机译:模拟通信系统的一个主要问题是,低于一定的错误率,软件模拟太慢。同样,软件通常不允许模拟真实系统,而只能模拟某种简化版本。快速原型制作可以帮助执行系统的硬件仿真,该仿真既快速又代表真实行为。作为示例,本文介绍了使用二进制相移键控(BPSK)在加性高斯白噪声(AWGN)通道上扩展BCH码的软件仿真和硬件仿真。与标准Berlekamp-Massey算法(BMA)相比,连续擦除解码(SED)在10〜(-6)及以下的误码率下显示出约1 dB的额外增益。前两部分介绍了理论编码背景,第三部分讨论了实现问题,第四部分讨论了仿真和仿真结果。

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