首页> 外国专利> A GRAPHICS PROCESSING ARCHITECTURE EMPLOYING A UNIFIED SHADER

A GRAPHICS PROCESSING ARCHITECTURE EMPLOYING A UNIFIED SHADER

机译:采用统一着色器的图形处理体系结构

摘要

A graphics processor, comprising an arbiter circuit having vertex data provided at a first input and pixel data provided at a second input, wherein arbiter circuit is configured to select to transmit the vertex data at the first input or the pixel data at the second input; and a unified shader coupled to the arbiter circuit, wherein the unified shader is configured to simultaneously perform the vertex operations and the pixel operations on the vertex data and the pixel data by switching between the vertex operations and the pixel operations, and the unified shader comprises: a register block coupled to the arbiter circuit configured to maintain the vertex data and the pixel data in the unified shader, a processor unit coupled to the register block, wherein the processor unit is configured to execute vertex operations and pixel operations, and a sequencer coupled to the processor unit and the register block, wherein the sequencer is operative to cause the processor unit to execute the vertex operations and the pixel operations on the vertex data and the pixel data.
机译:一种图形处理器,包括具有在第一输入端提供的顶点数据和在第二输入端提供的像素数据的仲裁器电路,其中仲裁器电路被配置为选择在第一输入端传输顶点数据或在第二输入端传输像素数据;以及耦合到仲裁器电路的统一着色器,其中该统一着色器被配置为通过在顶点操作和像素操作之间切换,对顶点数据和像素数据同时执行顶点操作和像素操作,所述统一着色器包括:耦合到仲裁器电路的寄存器块,所述仲裁器电路被配置为在所述统一着色器中保持顶点数据和像素数据;耦合到所述寄存器块的处理器单元,其中所述处理器单元被配置为执行顶点操作和像素操作;以及耦合到所述处理器单元和所述寄存器块的序列器,其中,序列器可操作以使处理器单元对顶点数据和像素数据执行顶点操作和像素操作。

著录项

  • 公开/公告号EP3748582B1

    专利类型

  • 公开/公告日2022-04-27

    原文格式PDF

  • 申请/专利权人

    申请/专利号EP20200186674

  • 申请日2004-11-19

  • 分类号G06T15;G06T1/20;G06T15/80;

  • 国家 EP

  • 入库时间 2022-08-25 00:43:30

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