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Animation puppet

机译:动画傀儡

摘要

The animation puppet includes a body core, a head configured for friction-fit engagement with the body core and forming a head joint therebetween, a pair of upper limbs configured for friction-fit engagement with the body core and forming a respective pair of upper limb joints therebetween, and a pair of legs configured for friction-fit engagement with the body core and forming a respective pair of leg joints therebetween. Each of the joints include a pair of articulable surfaces in said friction-fit engagement by way of a surface interface pre-tension having a coefficient of friction relatively greater than the weight of the animation puppet such that each joint independently supports the weight of the animation puppet while simultaneously permitting relative independent position posing of one or more of the head, the pair of arms, and/or the pair of limbs relative to the body core for stop-motion animation.
机译:动画傀儡包括一个主体芯,该头部被配置用于与主体芯的摩擦配合啮合并在它们之间形成头部接头,一对上肢构成用于与主体芯的摩擦配合接合并形成相应的上肢对 它们之间的关节和一对腿部配置用于与主体芯的摩擦配合,并在它们之间形成相应的腿部接头。 每个关节包括通过具有相对大于动画傀儡的重量的表面界面预张力的表面接口预张力,使得每个关节独立地支持动画的重量 傀儡同时允许相对独立的位置摆在一个或多个头部,一对臂,和/或一对臂相对于主体核心用于停止运动动画。

著录项

  • 公开/公告号GB2589519B

    专利类型

  • 公开/公告日2022-01-05

    原文格式PDF

  • 申请/专利权人 STICKYBONES LLC;

    申请/专利号GB20210002481

  • 发明设计人 ERIK J BAKER;

    申请日2016-08-15

  • 分类号A63H3/46;A63H3/16;A63H3/36;G09B23/30;G09B23/32;

  • 国家 GB

  • 入库时间 2022-08-24 23:12:05

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