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Methods and systems for performing 3D simulation based on a 2D video image

机译:基于2D视频图像执行3D仿真的方法和系统

摘要

An exemplary three-dimensional (3D) simulation system accesses a two-dimensional (2D) video image captured by a video capture device and that depicts a bounded real-world scene and a real-world object present within the bounded real-world scene. The 3D simulation system accesses respective 3D models of the bounded real-world scene and the real-world object. Based on the 2D video image, the 3D simulation system tracks a spatial characteristic of the real-world object relative to the bounded real-world scene. Based on the tracked spatial characteristic of the real-world object and the 3D models of the bounded real-world scene and the real-world object, the 3D simulation system generates a 3D simulation of the bounded real-world scene within which the real-world object is simulated in accordance with the tracked spatial characteristic of the real-world object. Corresponding methods and systems are also disclosed.
机译:示例性的三维(3D)仿真系统访问由视频捕获设备捕获的二维(2D)视频图像,并且描绘了有界的真实世界场景和存在于有界现实世界场景内的真实对象。 3D仿真系统访问有界真实世界场景和真实世界对象的相应3D模型。 基于2D视频图像,3D仿真系统跟踪真实世界对象相对于界限的真实世界场景的空间特征。 基于真实世界对象的跟踪空间特征和有界真实世界场景的3D模型和真实世界的对象,3D仿真系统生成了真实的界限真实场景的3D模拟 根据真实世界对象的跟踪空间特征模拟世界对象。 还公开了相应的方法和系统。

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