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Methods and Systems for Performing 3D Simulation Based on a 2D Video Image

机译:基于2D视频图像进行3D仿真的方法和系统

摘要

An exemplary three-dimensional (3D) simulation system accesses a two-dimensional (2D) video image captured by a video capture device and that depicts a bounded real-world scene and a real-world object present within the bounded real-world scene. The 3D simulation system accesses respective 3D models of the bounded real-world scene and the real-world object. Based on the 2D video image, the 3D simulation system tracks a spatial characteristic of the real-world object relative to the bounded real-world scene. Based on the tracked spatial characteristic of the real-world object and the 3D models of the bounded real-world scene and the real-world object, the 3D simulation system generates a 3D simulation of the bounded real-world scene within which the real-world object is simulated in accordance with the tracked spatial characteristic of the real-world object. Corresponding methods and systems are also disclosed.
机译:示例性的三维(3D)仿真系统访问由视频捕获设备捕获的二维(2D)视频图像,该图像描绘了有界的真实世界场景和存在于有界的真实世界场景中的真实世界对象。 3D仿真系统访问有界真实世界场景和真实世界对象的相应3D模型。 3D仿真系统基于2D视频图像,跟踪现实世界对象相对于有界现实世界场景的空间特征。 3D仿真系统根据跟踪的真实世界对象的空间特征以及有界真实世界场景和真实世界对象的3D模型,生成有界真实世界场景的3D仿真,其中根据跟踪的真实对象的空间特征来模拟真实对象。还公开了相应的方法和系统。

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