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Efficient rendering of 3D models using model placement metadata

机译:使用模型放置元数据有效渲染3D模型

摘要

Model placement metadata is defined and stored for a three-dimensional (“3D”) model. The model placement metadata specifies constraints on the presentation of the 3D model when rendered in a view of a real-world environment, such as a view of a real-world environment generated by wearable computing device like an augmented reality (“AR”) or virtual reality (“VR”) device. A wearable computing device can analyze the geometry of a real-world environment to determine a configuration for the 3D model that satisfies the constraints set forth by the model placement metadata when the 3D model is rendered in a view of the environment. Once the configuration for the 3D model has been computed, the wearable device can render the 3D model according to the displayed configuration and display the rendering in a view of the real-world environment.
机译:模型放置元数据被定义和存储三维(“3D”)模型。 模型放置元数据在真实环境的视图中呈现时,指定对3D模型的呈现的约束,例如由可穿戴计算设备生成的真实环境的视图,如增强现实(“AR”)或 虚拟现实(“VR”)设备。 可穿戴计算设备可以分析真实世界环境的几何形状,以确定在环境中呈现3D模型时,以满足模型放置元数据所提出的约束的3D模型的配置。 一旦计算了3D模型的配置,可穿戴设备可以根据所显示的配置呈现3D模型,并在真实世界的环境视图中显示渲染。

著录项

  • 公开/公告号US11200617B2

    专利类型

  • 公开/公告日2021-12-14

    原文格式PDF

  • 申请/专利权人 EBAY INC.;

    申请/专利号US202017102283

  • 发明设计人 STEVE YANKOVICH;ANDREW CHALKLEY;

    申请日2020-11-23

  • 分类号G06Q30/06;G06Q30/02;G06Q30;G06K9;

  • 国家 US

  • 入库时间 2022-08-24 22:47:46

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