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NEUROCOMPUTER SYSTEM FOR SELECTING COMMANDS ON THE BASIS OF RECORDING BRAIN ACTIVITY

机译:用于在记录脑活动的基础上选择命令的神经计算机系统

摘要

The invention relates to neurocomputer systems, namely to the area of non-contact control of electronic computing or other technical devices using brain-computer interfaces to select commands, and can be used in communication and management systems, in particular, intended for people with impaired motor function, as well as for healthy people in situations where the control of the command selection is carried out in a non-contact mode. A neurocomputer system for selecting commands based on recording brain activity contains an electroencephalograph, electrodes configured to transmit detected pulses, electronic computing device intended for the analysis of recorded brain activity, and a visual stimulus environment module combining at least two control elements provided with the ability to create visual stimuli, each associated with a single command, wherein the controls are grouped into at least two groups, each of which consists of at least one control element, while for each group there is one switching control associated with the command, simultaneously initiating the creation of visual stimuli for all controls in the group, to which it refers, and disabling the creation of visual stimuli for all controls, contained in the other groups, except the switching controls of each of the groups. The technical result achieved by the proposed invention consists in the reduction of the time spent on selecting an element in a visual stimulus environment containing a large number of elements while maintaining a predetermined level of reliability of selection.
机译:本发明涉及神经计算机系统,即,使用脑电脑接口选择命令的电子计算或其他技术设备的非接触控制区域,并且可以用于通信和管理系统,特别是用于受损人员的人在非接触模式下执行命令选择的控制的情况下,电机功能,以及健康人员。用于选择基于记录大脑活动的命令的神经计算机系统包含脑电图,电极被配置为传输检测到的脉冲,用于分析记录的大脑活动的电子计算装置,以及用于组合至少两个提供的控制元件的可视刺激环境模块要创建视觉刺激,每个与单个命令相关联,其中控制被分组为至少两个组,每个组由至少一个控制元素组成,而对于每个组,则有一个与命令相关联的一个切换控制,同时启动除了每个组的切换控制之外,它对该组中的所有控件的创建对其中的所有控件的创建,并禁用所有控件的视觉刺激。所提出的发明实现的技术结果包括减少在在含有大量元件的视觉刺激环境中选择元素的时间,同时保持预定的选择水平。

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