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Methods and Systems for Creating an Immersive Character Interaction Experience

机译:创建沉浸性互动体验的方法和系统

摘要

An exemplary character interaction system located at a first site receives character behavior data representative of captured behavior of a real-world performer located at a second site. Based on the character behavior data, the system presents, to an interactive user at the first site, a representation of a virtual character avatar that performs, in real-time synchrony with the real-world performer at the second site, the captured behavior of the real-world performer. During this presentation of the virtual character avatar, the system provides user video data representative of captured behavior of the interactive user for presentation to the real-world performer to allow the real-world performer to interact in real time with the interactive user via the virtual character avatar. The system also generates an augmented representation of an interaction between the virtual character avatar and the interactive user for presentation to a non-interactive observer. Corresponding methods and systems are also disclosed.
机译:位于第一站点的示例性字符交互系统接收代表位于第二站点的真实世界执行者的捕获行为的字符行为数据。基于字符行为数据,系统在第一个站点上的交互式用户呈现,在第二站点的实时同步中执行虚拟字符化身的表示,捕获的行为真实世界的表演者。在虚拟字符的呈现期间,该系统提供了表示交互式用户的捕获行为的用户视频数据,以便呈现到真实世界的表演者,以允许真实世界的表演者通过虚拟的交互式用户实时与交互式用户进行交互。字符头像。该系统还生成虚拟字符化身和交互式用户之间的相互作用的增强表示,以便呈现给非交互式观察者。还公开了相应的方法和系统。

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