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DYNAMIC FOVEATED RENDERING METHOD FOR REALISTIC VIRTUAL REALITY

机译:现实虚拟现实的动态渲染方法

摘要

A method of applying a blur effect to a VR image based on a focal length of a user detected through eye tracking is disclosed. According to the method of the present disclosure, an image to which the blur effect is applied may be generated based on a difference between a depth of an object corresponding to a user's gaze direction and a depth of another region.
机译:公开了一种基于通过眼睛跟踪检测到的用户的焦距对VR图像施加模糊效应的方法。根据本公开的方法,可以基于对应于用户的凝视方向和另一区域的深度之间的对象的深度之间的差来生成施加模糊效果的图像。

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