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Method of converting phoneme transcription data into lip sync animation data for 3D animation software

机译:将音素转录数据转换为3D动画软件唇部同步动画数据的方法

摘要

Described is a system, method, and computer program product that substantially advances the art of animating Lip Sync in 3D computer animated characters by automatically producing data from a Phoneme Transcription of a dialog audio file, which data results in Lip Sync animation that is more realistic, smooth, and aesthetically pleasing than that produced by current Phoneme-Target Lip Sync systems. This Invention works by converting a Phoneme Transcription of a recorded dialog audio file into KeyFrame Data which dynamically controls 16 independent animation Parameters, each associated with a different part of the animated character's mouth, then algorithmically modifying that data such that it conforms to the previously unknown complex, subtle and context-specific relationships between audible phonemes and visible mouth movements.
机译:描述了一种系统,方法和计算机程序产品,通过自动从对话音频文件的音素转录自动产生数据,基本上推进3D计算机动画字符中的动画唇部同步的艺术,该数据导致唇部同步动画更加逼真,顺利,美观地令人愉悦,而不是由当前音素目标唇部同步系统产生的。本发明通过将记录的对话识音频文件转换为关键帧数据的音素转录,该关键帧数据动态地控制16个独立的动画参数,每个动画参数与动画字符的嘴的不同部分相关联,然后算法修改该数据,使得它符合先前未知的数据声音音素和可见嘴移动之间的复杂,微妙和上下文的关系。

著录项

  • 公开/公告号US11024071B2

    专利类型

  • 公开/公告日2021-06-01

    原文格式PDF

  • 申请/专利权人 ESPIRITU TECHNOLOGIES LLC;

    申请/专利号US202016732634

  • 发明设计人 ALEXANDER COLLIN BAKER;

    申请日2020-01-02

  • 分类号G06T13/40;G10L15/22;G10L15/02;G10L15/26;G10L21/10;

  • 国家 US

  • 入库时间 2022-08-24 19:03:35

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