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System and method for implementing computer-simulated reality interactions between users and publications

机译:实现用户和出版物之间的计算机模拟现实交互的系统和方法

摘要

Methods, systems, and media for enhancing one or more publications by receiving live video captured by a user, the live video comprising video of a publication, the publication comprising copyrighted content; identifying at least one first trigger in the live video, identifying one or more first three-dimensional, interactive media associated with the at least one first trigger and pertaining to the copyrighted content, and presenting to the user the first three-dimensional, interactive media; and identifying at least one second trigger in the first three-dimensional, interactive media, identifying one or more second three-dimensional, interactive media associated with the at least one second trigger and pertaining to the copyrighted content, and presenting to the user the second three-dimensional, interactive media to progressively deepen and enrich the engagement with the copyrighted content of the publication.
机译:通过接收由用户捕获的实时视频来增强一个或多个出版物的方法,系统和介质,该现场视频包括发布的视频,包括受版权保护内容的发布;识别实时视频中的至少一个触发器,识别与至少一个触发器相关联的一个或多个第一三维交互式介质并与受版权保护的内容相关联,并向用户呈现前三维交互式媒体;并识别第一三维交互式介质中的至少一个第二触发,识别与至少一个第二触发器相关联的一个或多个第二三维交互式介质,并与受版权保护的内容相关联,并呈现给用户第二个三维,互动媒体逐步加深,丰富了与出版物的受版权保护内容的参与。

著录项

  • 公开/公告号US11017607B2

    专利类型

  • 公开/公告日2021-05-25

    原文格式PDF

  • 申请/专利权人 A BIG CHUNK OF MUD LLC;

    申请/专利号US202016920250

  • 发明设计人 J. MICHELLE HAINES;

    申请日2020-07-02

  • 分类号G06F16/48;G06T19;G06K9;

  • 国家 US

  • 入库时间 2022-08-24 18:52:55

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