首页> 外国专利> Regulated casino games, gaming machines and computer-implemented methods having payout schedules and associated returns to player (RTPs) selected based upon time to successful interaction

Regulated casino games, gaming machines and computer-implemented methods having payout schedules and associated returns to player (RTPs) selected based upon time to successful interaction

机译:受监管的赌场游戏,游戏机和计算机实现的方法,其中有支付时间表和相关的返回返回播放器(RTPS)根据成功的交互选择

摘要

A computer-implemented method of operating a regulated gaming machine may comprise accepting funds, in the regulated gaming machine, from a player and correspondingly establishing player game credits. A game may be provided that comprises a plurality of in-game assets, each of which being configured to generate a wagering opportunity when interacted with by the player. One or more player interactions may be received, with at least one the plurality of in-game assets. For each generated wagering opportunity, it may be determined whether the received player interaction(s) resulted in a successful or an unsuccessful interaction with the in-game asset. For each successful interaction, a time elapsed until successful interaction and a wagering event may be generated. For one or more of the generated wagering events, the determined time elapsed until successful interaction may be used to select one of a plurality of payout schedules, each of which being associated with a different return to player (RTP) percentage. An award of player game credits may be generated according to the selected payout schedule and the RTP associated with the selected payout schedule, such that shorter times elapsed until successful interaction cause a selection of payout schedules that are more advantageous to the player than comparatively longer times elapsed until successful interaction.
机译:一种计算机实现的操作调节游戏机的方法可以包括从球员和相应地建立玩家游戏信用的受调节游戏机的资金。可以提供包括多个游戏中资产的游戏,每个资产被配置为在播放器与玩家交互时产生投注机会。可以接收一个或多个玩家交互,其中多个游戏中的游戏中的资产至少一个。对于每个生成的投注机会,可以确定所接收的玩家交互是否导致成功或与游戏内资产不成功的互动。对于每个成功的相互作用,可能会产生经过的时间,直到可以生成成功的交互和投注事件。对于生成的一个或多个生成的投注事件,所确定的时间经过,直到可以使用成功的交互来选择多个支付时间表中的一个,每个时间表与播放器(RTP)百分比不同。可以根据所选择的支付计划和与所选支付时间表相关联的RTP生成授予播放器游戏信用额,例如在成功交互导致对播放器更有利的支付时间表之前经过的较短时间,这比对播放器更有利于相对较长的时间经过一直在成功的互动之前。

著录项

  • 公开/公告号US11017632B2

    专利类型

  • 公开/公告日2021-05-25

    原文格式PDF

  • 申请/专利权人 SYNERGY BLUE LLC;

    申请/专利号US202016789004

  • 发明设计人 MICHAEL M OBERBERGER;MICHAEL M LOW;

    申请日2020-02-12

  • 分类号G07F17/32;

  • 国家 US

  • 入库时间 2022-08-24 18:52:55

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