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Systems and methods for evolving content for computer games
Systems and methods for evolving content for computer games
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机译:用于演化计算机游戏内容的系统和方法
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摘要
Systems and methods of evolving content for computer games are disclosed. One such method comprises tracking popularity according to one or more users of at least a portion of a plurality of game content items available in a game world. The game world is associated with the game. The game world also comprises evolving an additional game content item based on the popularity of the tracked game content items. The usage of each tracked game content item determines a reproduction availability of the tracked game content item. The game world also comprises inserting the additional game content item into the game world.
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