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MEMORY IN EMBODIED AGENTS

机译:体现代理商内存

摘要

Computational structures provide Embodied Agents with memory which can be populated in real time from Experience, and/or or authored. Embodied Agents (which may be virtual objects, digital entities or robots) are provided with one or more Experience Memory Stores which influence or direct the behaviour of the Embodied Agents. An Experience Memory Store may include a Convergence Divergence Zone (CDZ), which simulates the ability of human memory to represent external reality in the form of mental imagery or simulation that can be re-experienced during recall. A Memory Database be generated in a simple, authorable way, enabling Experiences to be learned during live operation of the Embodied Agents or authored. Eligibility-Based Learning determines which aspects from streams of multimodal information are stored in the Experience Memory Store.
机译:计算结构提供具有存储器的体现代理,其可以从经验和/或或撰写的经验实时填充。提供了一个或多个体验存储器的体现代理(其可以是虚拟对象,数字实体或机器人),其影响或引导所体现的代理的行为。经验存储器存储可以包括收敛分歧区域(CDZ),其模拟人类存储器以在召回期间可以重新经历的心理图像或模拟形式代表外部现实的能力。内存数据库以简单,可权力的方式生成,使能在体现代理或撰写的实时操作期间学习的体验。基于资格的学习确定来自多式联运信息流的哪些方面存储在体验存储器存储中。

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