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SPATIAL AUDIO FOR INTERACTIVE AUDIO ENVIRONMENTS

机译:交互式音频环境的空间音频

摘要

Systems and methods of presenting an output audio signal to a listener located at a first location in a virtual environment are disclosed. According to embodiments of a method, an input audio signal is received. For each sound source of a plurality7 of sound sources in the virtual environment, a respective first intermediate audio signal corresponding to the input audio signal is determined, based on a location of the respective sound source in the virtual environment, and the respective first intermediate audio signal is associated with a first bus. For each of the sound sources of the plurality of sound sources in the virtual environment, a respective second intermediate audio signal is determined. The respective second intermediate audio signal corresponds to a reverberation of the input audio signal in the virtual environment. The respective second intermediate audio signal is determined based on a location of the respective sound source, and further based on an acoustic property of the virtual environment. The respective second intermediate audio signal is associated with a second bus. The output audio signal is presented to the listener via the first bus and the second bus.
机译:公开了向位于虚拟环境中的第一位置处的输出音频信号呈现输出音频信号的系统和方法。根据一种方法的实施例,接收输入音频信号。对于虚拟环境中的多个声源的每个声源,基于虚拟环境中的相应声源的位置和相应的第一中间音频确定对应于输入音频信号的相应第一中间音频信号,以及相应的第一中间音频信号与第一总线相关联。对于虚拟环境中的多个声源的每个声源,确定相应的第二中间音频信号。相应的第二中间音频信号对应于虚拟环境中的输入音频信号的混响。基于各个声源的位置确定相应的第二中间音频信号,还基于虚拟环境的声学属性来确定。相应的第二中间音频信号与第二总线相关联。输出音频信号通过第一总线和第二总线向侦听器呈现给侦听器。

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