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METHOD AND SYSTEM FOR CO-LOCATING DISPARATE MEDIA TYPES INTO A COHESIVE VIRTUAL REALITY EXPERIENCE

机译:将不同媒体类型共同定位为凝聚力虚拟现实体验的方法和系统

摘要

Described herein is a system and method for co-locating disparate media types into a virtual reality experience. Input is received from a user including temporal information, geographical information, and/or entity information for building the virtual reality experience. Media items are identified in accordance with the received user input, at least some of the media items being of disparate media types. In some embodiments, the media items are identified using a cloud-based operating system component that stores information regarding utilization of device(s) by the user. The virtual reality experience is built by selecting at least some of the identified media items to be included in the virtual reality experience and organizing the selected media items. In some embodiments, the media items to be included are selected using a selection model trained using a machine learning algorithm. The virtual reality experience is provided in accordance with the arranged, selected media items.
机译:这里描述的是用于将不同媒体类型共同定位成虚拟现实体验的系统和方法。从包括用于构建虚拟现实体验的时间信息,地理信息和/或实体信息,包括用于构建虚拟现实体验的输入。根据所接收的用户输入识别媒体项目,至少一些媒体项是不同的媒体类型。在一些实施例中,使用基于云的操作系统组件来识别媒体项,该操作系统组件存储关于用户使用的信息的信息。通过选择要包括在虚拟现实体验中的至少一些识别的媒体项并组织所选择的媒体项来构建虚拟现实体验。在一些实施例中,使用使用机器学习算法训练的选择模型来选择要包括的媒体项。根据布置的选择媒体项提供虚拟现实体验。

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