Educational game for the globalized teaching of dynamic-visual reading, characterized by understanding a plurality of cards with letters, syllables and words; chips with a single letter, vowels and consonants; a roulette that in each circular segment has a letter; a polyhedron with a letter on each face, chips with vowels only; a partially removable structural figure; a sheet or game board divided into spaces with a letter in each; some, mobile disks; as well as notebooks and booklets; each space of these elements, corresponding to a letter, are distinguished by means of different colors, so that they can be independently identified by the color in the first instance and then by the graphics that include the roulette and the polyhedron allow random selection of letters for later selection, identifying them by color and shape, between the cards, cards, disks and sheet or board. (Machine-translation by Google Translate, not legally binding)
展开▼