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Board game involving the concept of exorcism
Board game involving the concept of exorcism
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机译:涉及驱魔概念的棋盘游戏
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摘要
A board game including a board having a playing surface delineating circular paths of travel, sequentially, space by space, and moving inwardly towards a center space. Each of four players has 10 playing pieces or markers of a particular construction. Certain spaces on the playing surface of the board bear legends which include SAFE spaces, EXORCISM spaces, and a DEVIL'S POSSESSION space, as well as the INNER CIRCLE. The marker pieces are of a composite type preferably embodying a first part having a stem over which a second part which is a sleeve or cap can be placed, preferably colored black to symbolize that the player has sold his soul to the devil, and that the piece is possessed by the devil. The devil then becomes a player. The marker pieces as thus identified are then related to spaces on the board which are those identified as EXORCISM and DEVIL'S POSSESSION. The cap or sleeve is removable from the first part of the marker piece to symbolize exorcism, that is, extraction of the devil from the piece and/or player.
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