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Method for playing a military warfare board game

机译:玩军事战争棋盘游戏的方法

摘要

A naval warfare board game apparatus is provided which consists of two sets of two grids or pegboards, each having a 10×10 grid pattern of peg holes, and one of which is a minefield grid and the other of which is a tracking grid. Each player hides his set from view of the other player and sets out 17 pegs, representing mines, on his minefield grid, without disclosing their position to his opponent. The first player then moves pegs representing his fleet of seventeen ships from a starting corner position on his tracking grid and attempts to cross the board to an opposite corner representing a "victory" position. During the voyage, if a player's fleet hits one of his opponents mines, his fleet is stopped and the other player then takes his turn and moves his fleet from the starting position. When, and if, the second player hits a mine the play reverts to the first player and he recharts his course from the position just prior to hitting the mine to continue on his voyage to the victory position. The game is won by either player reaching the victory position with at least one ship left in his fleet or by destroying all 17 ships of the opponent's fleet.
机译:提供了一种海军作战棋盘游戏设备,该设备由两组两个网格或钉板组成,每个网格或钉板具有10×10的钉孔网格图案,其中一个是雷场网格,另一个是跟踪网格。每个玩家都将自己的场景隐藏在另一个玩家的视线之外,并在其雷区网格上列出了代表地雷的17个钉子,而没有将其位置透露给对手。然后,第一个玩家将代表他的17艘舰队的桩钉从其跟踪网格上的起始角位置移动,并尝试越过木板到达代表“胜利”位置的对角。在航行期间,如果一个玩家的舰队击中了对手的一个地雷,他的舰队就会停止,然后另一个玩家转弯并从起始位置移开他的舰队。当第二名玩家击中地雷时(如果有的话),游戏恢复为第一名玩家,他从击中地雷之前的位置重新开始前进,继续航行至胜利位置。玩家可以通过赢得至少至少一艘舰队的战舰到达胜利位置,或者摧毁对手舰队的所有17艘战舰来赢得比赛。

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