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Board game affording competitive challenge among players

机译:棋盘游戏给玩家带来竞争挑战

摘要

A board game apparatus is disclosed having a board with marked spaces or areas constituting a path of progression around the board. The apparatus includes token money as a medium or indicia of payment. Movement of playing pieces is by chance. Spaces or areas on the board provide instructions for further movement or the mode of exchange of tokens between or among the players. Cards are provided having selected values and are used by the players to challenge and to play competitively with each other. Strategy of play depends upon position on the board and the cards available to the players. Payments from one player to another may result from winning or losing a challenge situation or by chance as dictated by the indicia on a player's position on the board. The game involves a combination of chance or luck and skill in managing the cards drawn.
机译:公开了一种棋盘游戏装置,其具有具有标记的空间或区域的棋盘,所述标记的空间或区域构成围绕棋盘的前进路径。该设备包括令牌货币作为支付的媒介或标记。游戏棋子的运动是偶然的。板上的空间或区域为玩家之间或玩家之间的进一步移动或令牌交换模式提供了指示。提供具有选定值的卡,并且玩家将其用来挑战和彼此竞争。比赛策略取决于在棋盘上的位置和可供玩家使用的牌。一个玩家向另一个玩家付款可能是由于赢得或输掉了挑战情况,或者是由于玩家在棋盘上的位置上的标记所指示的偶然。游戏涉及运气或运气以及管理所抓牌的技巧。

著录项

  • 公开/公告号US4497490A

    专利类型

  • 公开/公告日1985-02-05

    原文格式PDF

  • 申请/专利权人 ROGERS JR.;THURMOND J.;

    申请/专利号US19790033941

  • 发明设计人 THURMOND J. ROGERS JR.;

    申请日1979-04-27

  • 分类号A63F3/00;

  • 国家 US

  • 入库时间 2022-08-22 07:53:09

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