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Computer systems for curve body classification and body modeling.

机译:用于曲线体分类和体模型的计算机系统。

摘要

A computer system is introduced for curve-solid classification (raycasting) of objects in constructive solid geometry (CSG) modeling to produce image representations of two- or three-dimensional objects. The system carries out curve-solid classifications in parallel and at much higher speed than a general purpose computer. It uses primitive classification processors which compute all of the (curve-line or ray) primitive (basic solid bodies: block, cylinder, etc.) intersections in parallel, combine processors which are connected into a binary tree that duplicates the binary tree defining the CSG solid and computes the set operations (union, intersection and difference), and a host computer.
机译:引入了一种计算机系统,用于在构造实体几何(CSG)建模中对对象进行曲线-固体分类(射线投射),以生成二维或三维对象的图像表示。该系统以比通用计算机更高的速度并行执行曲线实体分类。它使用图元分类处理器并行计算所有(曲线或射线)图元(基本实体:块,圆柱等)交点,并组合处理器,这些处理器被连接到一个二叉树中,该二叉树复制了定义该对象的二叉树。 CSG实体并计算设置的操作(联合,交集和差)以及一台主机。

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