首页> 外国专利> SYSTEM AND METHOD FOR GENERATING SMOOTH LOW DEGREE POLYNOMIAL SPLINE SURFACES OVER IRREGULAR MESHES

SYSTEM AND METHOD FOR GENERATING SMOOTH LOW DEGREE POLYNOMIAL SPLINE SURFACES OVER IRREGULAR MESHES

机译:在不规则网格上生成光滑低度多项式样条曲面的系统和方法

摘要

A system and method for modeling smooth free-form shapes using B-splines over irregular meshes in a simple and efficient manner, generating aesthetically pleasing shapes is disclosed. This method provides a low degree parametric polynomial representation. As a result, techniques for surface-surface or ray-surface intersection is faster and more robust than possible with existing techniques. In accordance with the present invention, an input mesh M0 is initially simplified by isolating irregularities and constraining geometry. First, the input mesh M0 is subjected to general refinement, whereby a new mesh M1 is constructed, which in turn is subjected to constrained refinement, whereby another new mesh M2 is constructed. After the general and constrained refinement steps, the mesh M2 is broken up into a set of 'quad-nets' corresponding to each of its vertices. Finally, these quad nets are used as local geometry, over which, 4 cubic Bézier triangles are constructed.
机译:公开了一种用于以简单有效的方式在不规则网格上使用B样条对平滑的自由形状进行建模的系统和方法,以生成美观的形状。该方法提供了低阶参数多项式表示。结果,用于表面-表面或射线-表面相交的技术比现有技术可能更快,更坚固。根据本发明,首先通过隔离不规则性和约束几何形状来简化输入网格M0。首先,对输入网格M0进行一般的细化,从而构造新的网格M1,继而对其进行约束细化,从而构造另一个新的网格M2。在一般的和受限的细化步骤之后,将网格M2分解为与每个顶点对应的一组“四边形网”。最后,将这些四边形网用作局部几何图形,在其上构造4个立方Bézier三角形。

著录项

  • 公开/公告号WO9506291A1

    专利类型

  • 公开/公告日1995-03-02

    原文格式PDF

  • 申请/专利权人 APPLE COMPUTER INC.;

    申请/专利号WO1994US09573

  • 发明设计人 LOOP CHARLES;

    申请日1994-08-26

  • 分类号G06F17/20;

  • 国家 WO

  • 入库时间 2022-08-22 04:14:49

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