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INSTRUCTION FOR PLAYING HOCKEY

机译:曲棍球使用说明

摘要

Hockey rink is equipped with electronical record, and has monitored deviceswhich monitoring and recording game and the practice of medicine person's of playing chess rink. In one embodiment, to include optional more mechanized machinery people be similar to hockey player in human body format design to electronical record supervision equipment. In one embodiment, hang on can be by the various controllable skate-modes along overhead rail andpower electric cars for robot. Therobots is equipped with sensor, when by skater, the related data of providemeasurable, overhead track skater's performance. The pause of fromwhich robots is raised to position much higher than icesurface when robot is not used. The present invention is also about tutorialand interactive computer system native instructions. Image hockeyplayer by player's control/student side by side or overlap onto Uponor otherwise contraste to the image one sees in front of a mirror is a virtual image " ideal " or " master " hockeyplayer (multiple) on a computer display. Player/student manipulates " controlled " image hockey player, to make great efforts the mobile ideal player of simulation.
机译:曲棍球场配有电子记录,并设有监视设备,该设备监视和记录游戏以及下棋场的医务人员的练习。在一个实施例中,为了包括可选的更多机械化的机械人,在类似于人的曲棍球运动员的身体格式设计中,要有电子记录监督设备。在一个实施例中,可以通过沿着架空轨道和机器人的电动车的各种可控制的滑行模式来悬挂。 Therobots配备了传感器,由溜冰者提供可测量的高架田径溜冰者性能的相关数据。不使用机器人时,机器人的停顿位置会抬起,使其位置比冰面高得多。本发明还涉及教程和交互式计算机系统本机指令。由玩家控制/学生并排或重叠在欧博诺上的图像曲棍球运动员,或者与在镜子前看到的图像形成对比的是计算机显示器上的虚拟图像“理想”或“大师级”曲棍球运动员(多个)。播放器/学生操纵“受控”的图像曲棍球播放器,努力模拟移动理想的播放器。

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