首页> 外国专利> METHOD FOR UPDATING 3D OBJECT DISPLAY, COMPUTER EXECUTION SYSTEM FOR CORRECTING VISUAL CHARACTERISTIC OF 3D OBJECT, METHOD FOR RE-RENDERING 3D OBJECT ON DISPLAY AND PRODUCT

METHOD FOR UPDATING 3D OBJECT DISPLAY, COMPUTER EXECUTION SYSTEM FOR CORRECTING VISUAL CHARACTERISTIC OF 3D OBJECT, METHOD FOR RE-RENDERING 3D OBJECT ON DISPLAY AND PRODUCT

机译:更新3D对象显示的方法,用于校正3D对象的视觉特性的计算机执行系统,在显示和产品上重新呈现3D对象的方法

摘要

PROBLEM TO BE SOLVED: To reduce responding time without using a special device by evaluating a corresponding constituting element within decided constituting elements stored in a housing means by each pixel and deciding a new rendering value for each pixel of a part of a selected 3D object. ;SOLUTION: A user selects an object for correcting (step 102), assigns a new texture to the object (step 104), and arranges a new texture on a 3D object by the arrangement of the new texture (step 106). When the texture is selected (step 108), the 3D object is pre-rendered (step 112) to form the buffer of a pixel. The pre-rendering step also includes 'shading buffer' structure and this structure includes the pre-arithmetic constituting element of visual characteristic information for each pixel of the displayed 3D object.;COPYRIGHT: (C)1998,JPO
机译:解决的问题:通过使用每个像素评估存储在容纳装置中的已确定构成元素中的相应构成元素,并为所选3D对象的一部分的每个像素确定新的渲染值,从而在不使用特殊设备的情况下减少响应时间。解决方案:用户选择要校正的对象(步骤102),向该对象分配新的纹理(步骤104),并通过新纹理的布置在3D对象上布置新的纹理(步骤106)。当纹理被选择(步骤108),所述3D对象被预呈现(步骤112)以形成像素的缓冲器。预渲染步骤还包括“阴影缓冲区”结构,并且此结构包括针对所显示的3D对象的每个像素的视觉特征信息的算术前构成元素。;版权:(C)1998,JPO

著录项

  • 公开/公告号JPH1097648A

    专利类型

  • 公开/公告日1998-04-14

    原文格式PDF

  • 申请/专利权人 MICROSOFT CORP;

    申请/专利号JP19970189135

  • 发明设计人 LAUZON LAURENT;

    申请日1997-06-30

  • 分类号G06T17/40;G06T15/00;

  • 国家 JP

  • 入库时间 2022-08-22 03:01:31

相似文献

  • 专利
  • 外文文献
  • 中文文献
获取专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号