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Finite element modeling method and computer system for converting a triangular mesh surface to a quadrilateral mesh surface

机译:用于将三角形网格表面转换为四边形网格表面的有限元建模方法和计算机系统

摘要

A method and computer system for converting triangular meshes to quadrilateral meshes in a computer system. The computer system comprises a processor and a means for inputting graphical data. The graphical data comprises a surface, the surface is defined by a boundary and comprises a triangular mesh. The method comprises the processor- executed steps of: (a) ascertaining the topological distance of the triangles on the triangular mesh to the boundary; (b) dividing the surface into layers of triangles, such that each layer comprises triangles within a range of topological distances; (c) within each layer, forming groups of triangles; and (d) dividing each group into at least three quadrilateral elements.
机译:一种用于在计算机系统中将三角形网格转换为四边形网格的方法和计算机系统。该计算机系统包括处理器和用于输入图形数据的装置。图形数据包括一个表面,该表面由边界定义并且包括三角形网格。该方法包括处理器执行的步骤:(a)确定三角形网格上的三角形到边界的拓扑距离; (b)将表面划分成三角形的层,使得每一层包括在拓扑距离范围内的三角形; (c)在每一层内,形成三角形组; (d)将每组至少分为三个四边形元素。

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