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METHOD AND DEVICE FOR DECIDING COLLISION OF THREE-DIMENSIONAL MOVING BODY AND RECORDING MEDIUM WHERE COLLISION DECISION PROGRAM IS RECORDED
METHOD AND DEVICE FOR DECIDING COLLISION OF THREE-DIMENSIONAL MOVING BODY AND RECORDING MEDIUM WHERE COLLISION DECISION PROGRAM IS RECORDED
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机译:记录多维运动体碰撞的方法和装置以及记录碰撞决策程序的介质
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摘要
PROBLEM TO BE SOLVED: To provide a collision decision device for a three-dimensional moving body which can decide fast that arbitrary bodies collide against each other. ;SOLUTION: A coordinate converting means 1 converts local coordinates of respective bodies into world coordinates and stores the converted coordinates in a body coordinate storage means 2. A Z sorting means 3 stores the model numbers of the respective bodies in a space in a Z sort table storage means 4 according to a Z value stored in the body coordinate storage means 2. A moving path generating means 5 calculates the movement paths of object moving bodies of collision decision making from the stored coordinates in the body coordinate storage means 2. A collision decision means 6 decides that the moving body collides against another body within the Z value range wherein there is collision probability. An image generating means 7 generates a three- dimensional image according to the found data.;COPYRIGHT: (C)1999,JPO
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