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COMPUTER SYSTEM INCLUDING THREE-DIMENSIONAL GRAPHICS ACCELERATOR IMPROVED IN TEXTURE MAPPING PERFORMANCE

机译:改进了三维贴图性能的三维图形加速器的计算机系统

摘要

PROBLEM TO BE SOLVED: To improve the texture mapping performance and to reduce the board space, by performing the texture mapping of the 1st area of a geometric primitive according to the 1st part of a texture map stored in a texture memory cache. ;SOLUTION: Data where the 1st area of the geometric primitive is described is received and the 1st part of the texture map corresponding to the 1st area is received in the texture memory cache. Then, the texture mapping of the 1st area of the geometric primitive is performed according to the 1st part of the texture map stored in the texture memory cache. The computer system performs texture mapping for a polygon specified by a graphics application program executed on a host computer 102, which sends a subpolygon to the graphics accelerator 112.;COPYRIGHT: (C)1999,JPO
机译:解决的问题:通过根据存储在纹理内存缓存中的纹理贴图的第一部分执行几何图元的第一区域的纹理贴图,提高纹理贴图性能并减少电路板空间。 ;解决方案:接收描述了几何图元的第一区域的数据,并在纹理存储缓存中接收与第一区域相对应的纹理图的第一部分。然后,根据存储在纹理存储器高速缓存中的纹理图的第一部分来执行几何图元的第一区域的纹理图。该计算机系统对由在主机102上执行的图形应用程序所指定的多边形执行纹理映射,该主机将子多边形发送给图形加速器112。版权所有:(C)1999,JPO

著录项

  • 公开/公告号JPH1186028A

    专利类型

  • 公开/公告日1999-03-30

    原文格式PDF

  • 申请/专利权人 SUN MICROSYST INC;

    申请/专利号JP19980183832

  • 发明设计人 DEERING MICHAEL F;OBEROI RANJIT S;

    申请日1998-06-30

  • 分类号G06T15/00;G06T11/00;

  • 国家 JP

  • 入库时间 2022-08-22 02:32:50

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