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A multi stream video editing system using uncompressed video data for real-time rendering performance, and for non real-time rendering acceleration

机译:使用未压缩的视频数据的多流视频编辑系统,可实现实时渲染性能和非实时渲染加速

摘要

An architecture for performing real-time image processing on multiple image data streams using compressed or uncompressed image data includes a switch for forwarding data from multiple input sources to multiple destinations on a video processing device. The video processing device includes two independent processing pipelines for processing two different data streams. The switch may couple one or both input data streams to be multiple different destinations. Multiple video processing devices may be coupled via the switch to increase the number of data streams capable of being processed at any given time. Mixers are coupled in a cascaded fashion using the switch, thereby providing selective keying capability and allowing for multiple keying events to be entered during one phase of processing. Each of the processing pipelines on the video processing device includes dedicated processing logic, compression logic and frame buffer storage. Logic is provided with each frame buffer to support motion effects. By providing two distinct processing pipelines, greater control may be achieved for production of an output image. The architecture may be easily augmented to include a datapath for processing uncompressed image data. Data management techniques allow uncompressed image data to be processed in real time. A simple mechanism is provided to enable switching between processing using compressed data and uncompressed data at any point in the video production process.
机译:用于使用压缩或未压缩的图像数据对多个图像数据流执行实时图像处理的体系结构包括用于将数据从多个输入源转发到视频处理设备上的多个目的地的开关。视频处理设备包括两个独立的处理管线,用于处理两个不同的数据流。交换机可以将一个或两个输入数据流耦合为多个不同的目的地。多个视频处理设备可以通过开关耦合以增加能够在任何给定时间处理的数据流的数量。混音器使用开关以级联方式耦合,从而提供选择性的键控功能,并允许在处理的一个阶段输入多个键控事件。视频处理设备上的每个处理管线都包括专用处理逻辑,压缩逻辑和帧缓冲区存储。每个帧缓冲区均提供逻辑以支持运动效果。通过提供两个不同的处理流水线,可以实现更大的控制以产生输出图像。该体系结构可以容易地扩充为包括用于处理未压缩图像数据的数据路径。数据管理技术允许对未压缩的图像数据进行实时处理。提供了一种简单的机制,可以在视频制作过程中的任何时候在使用压缩数据的处理和未压缩数据的处理之间进行切换。

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