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Clamping system and method for clamping floating point color values from a geometry accelerator in a computer graphics system
Clamping system and method for clamping floating point color values from a geometry accelerator in a computer graphics system
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机译:用于从计算机图形系统中的几何加速器中夹紧浮点颜色值的夹紧系统和方法
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摘要
A clamping system is designed to clamp floating point values from a geometry accelerator in a computer graphics system. The clamping system includes a register configured to receive the floating point value from a connection from the geometry accelerator in the graphics system. Logic associated with the register is configured to determine when the value is less than or equal to a first threshold value (preferably, 0), greater than or equal to a second threshold value (preferably, 1), and between the first and second threshold values. An output mechanism is controlled by the logic. In the preferred embodiment, the output mechanism is a multiplexer interconnected with a tristate driver. The output mechanism is configured to output onto the connection the first threshold value when the color value is less than or equal to the first threshold value, to output onto the connection the second threshold value when the color value is greater than or equal to the second threshold value, and to output onto the connection the originally received floating point value when the floating point value is between the first and second threshold values. An absolute value logic mechanism is associated with the clamping system. The absolute value logic mechanism is configured to force a sign bit of the value that is output by the output mechanism to exhibit a positive state so that the absolute value of an incoming floating point value can be accomplished.
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