首页> 外国专利> VISUAL FIELD EXPERIENCING DEVICE OF SPECTACLES, VISUAL FIELD EXPERIENCING METHOD OF SPECTACLES AND RECORDING MEDIUM

VISUAL FIELD EXPERIENCING DEVICE OF SPECTACLES, VISUAL FIELD EXPERIENCING METHOD OF SPECTACLES AND RECORDING MEDIUM

机译:眼镜的视场实验设备,眼镜的视场实验方法和记录介质

摘要

PROBLEM TO BE SOLVED: To obtain a visual field experiencing device of spectacles capable of executing image processing at a high speed by adopting the constitution to execute the processing to determine the averaging range at the time of averaging processing of pixel data according to a spreading quantity of luminous fluxes with all the pixels, processing to obtain visual field images by subjecting intermediate images to the averaging processing, etc. ;SOLUTION: The original image data (color and luminance data of the object surface viewed through spectacles) of the selected images is read into a memory section 14 of a personal computer 10. Next, the direction (distortion) of the object when viewed through lenses is determined and the spread of the luminous fluxes appearing blur is determined for a small number of the pixels. The original images are then processed from the determined direction of the object and the intermediate images added with the distortion when the object is viewed through the spectacle lenses are formed. Further, the averaging range where the pixel data is subjected to the averaging processing according to the spreading quantity of the luminous fluxes is calculated. As a result, the formation of the visual field images added with the blur changing the sharpness depending upon places in addition to the distortion is made possible and the user is able to experience the visual field images in the nearly actual state.;COPYRIGHT: (C)2000,JPO
机译:解决的问题:通过采用根据扩展量对像素数据进行平均处理时确定平均范围的处理,来获得能够高速执行图像处理的眼镜的视野体验装置。所有像素的光通量,通过对中间图像进行平均处理等进行处理以获得视野图像的方法;解决方案:所选图像的原始图像数据(通过眼镜观察的物体表面的颜色和亮度数据)为读入个人计算机10的存储部分14中。接下来,对于少量像素,确定通过透镜观看时物体的方向(失真),并且确定出现模糊的光束的散布。然后从确定的物体方向处理原始图像,并且形成当通过眼镜镜片观看物体时增加了畸变的中间图像。此外,计算根据光束的扩散量对像素数据进行平均处理的平均范围。结果,除了失真之外,还可以形成视场图像,该视场图像中除了模糊之外,还可以形成具有随位置而变化的锐度的模糊,并且用户可以在接近实际的状态下体验视场图像。 C)2000年

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